I have decided to try and make and archery game, so I drew up a list of some assets I may need to make and use though the game. The assets were quick sketches not really high detail but enough for you to be able to see what it is.
Obviously you will only really need the bow and arrow, but I felt it would look cool if there were other weapons on a table or being presented or perhaps scattered around the environment to secure the time period which would be medieval.
There is a viking helmet, Syth, sword, shield and battle axe.
For the game there will basically be a shooting range where the character will be shooting the arrows down a firing range and hitting a moving target. The targets will disappear after a period of time and re appear shortly after. I plan on adding a UI so you can keep track of score. The firing range will be a field so I have researched how to add grass to unity, the grass is a 2D texture which is just made in layer. i could have it slightly 3D If I were to use Maya’s grass. Too make the game a little bit more eye pleasing I will add terrain surrounding it so it looks like you are in a ditch to stop you seeing over a completely flat plane.