Eve animation

We had planned using a classic story board for base design before diving into the animation! This was great as this allowed us to sieve out the key errors before them. Using the animation method pose to pose allowed us to do the main key frames and work on them to make the movements more flush by adding more frames making the movement more clean. We used a character set to make this easier as we also used the hierarchy to link the parts to the bodyEVE GIF.gif

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